Zombies

Zombies are the main enemies in dark ascension.

Zombies
The zombies in dark ascension, were created as a mutation from the strange drug, from Dark Ascension 1 campaign The zombies from Volk Town Survival maps, have a simple path movement. The zombies in other maps, chase you. Zombie sounds were added in Alpha 1.3.

Blue-Eye Zombies
Blue-eye zombies are the effect of a accident in a meth lab. They appear in every map and in some campaign missions. They take away 1 life.

Red-Eye Zombies
Red-eye zombies are the effect of a accident in a meth lab. They appear in every map and in some campaign missions. They take away 2 lives.

Dark Green Zombie
Dark green zombies are the exact same thing as Blue-eye zombies but they have a different movement. They first appear in Pre821131. They appear on all maps(including SWAT variant and Knight) and on the Volk House Campaign Mission

Knight Zombie
Knight zombies are a variant of the Dark Green Zombie. They are only on Medieval.

SWAT Zombie
Zombie SWAT team members appear on the map Bunker as a replacement of the dark green zombie

Brown Zombie
Brown zombies are an extra zombie included in the maps Portal and Maple Street along with the three other zombies

Hippie Zombie
Hippie zombies appear on Drug Need as a replacement for Blue-Eye Zombies. Hippie Zombies have Orange Eyes.

Scientist Zombie
Scientist zombies only appear on campaign. They are faster than most zombies and can chase you. They deal 1 hit damage.

Animation
Zombie animation was added in version Inf830131. The animation is the zombie's legs moving up and down.

Creation of zombies
See